Pricing
One fixed price by screen count. Paid once.
$300, $600 or $1,000, the same for a Capacitor app or a native rebuild. Count the screens a user can open and you know the price before the call.
Tap the screens your app has
0 screens
Pick a few to see your package.
Packages
Three sizes. Either path.
Small
Perfect for MVPs and simple utilities.
$300
One-time payment
- Up to 5 screens
- Standard UI components
- APK and IPA delivery
Popular
Medium
For content-rich applications.
$600
One-time payment
- Up to 15 screens
- Custom transitions
- API integration
- Push notifications
Large
Full-scale commercial platforms.
$1,000
One-time payment
- 25+ screens
- Complex state management
- Store submission support
- Analytics integration
In every package
What the price covers.
The package size only sets how many screens we build and test. Which path we take is decided with you on the call, at the same price. Not sure? Compare the two paths.
- Both paths: a Capacitor app or a native rebuild
- Native features for Apple guideline 4.2, chosen for your app
- Test builds through TestFlight and Google Play testing
- The apps ship from your own Apple and Google accounts
- Your code in your GitHub, no lock-in
- One-time payment, no subscription
Other costs
Store fees go straight to Apple and Google.
Apple Developer Program
$99 a year
Paid by you to Apple. Needed to publish on the App Store.
Google Play Console
$25 once
Paid by you to Google. New personal accounts also run a 14-day closed test first.
App Store rejection fix
$350 flat
Already built and rejected? We fix what Apple flagged and resubmit within 3 days.
See the rejection fixAlready hire on Upwork? You can book the App Store and Google Play launch as an Upwork project too. Questions about payment or scope are on the FAQ.
Know your size?
Send us the link.
Tell us what the app does and whether you need iOS, Android or both. We reply with the path we'd pick and the price.